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Empowered Curse

Second artwork painted for Code Fashioned game test.
The goal was to create splash arts for the skill trees aviable to the main character of a roguelike game, each one consisting of four power tiers. The illustrations were based on tarot cards in composition. In this case, the chosen skill is "Curse."
The second tier of this skill reads:
"The curse deals more damage, but the casting time is doubled."